Stock the pack machine and earn a share of what it makes. Your cards stay yours — take them back any time after the lock. If a ripper keeps one, that is a sale at 105% of insured value, in cash.
You need an OnchainTCG Membership Pass — any rank. Note: Series 1 passes need a Solana wallet linked to their OnchainTCG account. Questions →
Odds float to hold every pack at the stated expected value, so depositing more grails extends how long the machine can run rather than changing anyone's chance of pulling one. Cards are held in custody but never bought: they stay yours until a ripper keeps one, which is the only moment ownership moves. A sellback returns the card to the machine and changes nothing for you. Cash may also be deposited and earns the same way, but only up to the total value of the cards in the machine — revenue comes from rips, and rips need cards. Cash beyond that is still accepted: it funds the float, and it starts earning in deposit order as more cards arrive. Every deposit, card or cash, keeps its own clock.
Either one of these:
An OnchainTCG Membership Pass — any rank. A Series 2 pass is on Solana, so holding one in the wallet you deposit from is enough on its own — no account, nothing to link. A Series 1 pass lives on BNB Smart Chain, so that route needs an OnchainTCG account with both wallets linked; the pass can then be held by any wallet on your account, not necessarily the one you deposit from.
The Wailord route was retired on 2026-10-24 — it is passes only now. Anyone who had already deposited keeps their access.
That is to stock the machine. Opening packs needs no pass and no account — anyone with $25 of USDC can rip. Members put the inventory up, the public rips it, and members take 25% of what the machine makes.
No. It stays yours the whole time it is here. We hold it in custody so the machine can hand it over if a ripper pulls it, but ownership only moves at the moment someone keeps it — and that is a sale at 105% of insured value, paid to you in cash.
Everything in the machine earns a share of its revenue for every day it sits there, pro-rata by value. A $125 card earns five times what a $25 card does, and cash earns the same way as a card of equal size.
“Revenue” means the machine's profit, not the money that passes through it. Every pack is $25 in; what goes out is a buyback or a keep payout. The difference is the margin, and members take 25% of it.
Yes, and it is designed to. A ripper who pulls a $55 card and sells it straight back is paid 85% of its insured value — $46.75 against the $25 they put in. That is a $21.75 loss to the machine, and it is the whole reason anyone wants to rip here.
Because losses count. Earnings accrue against a high-water mark: the machine's best cumulative profit to date. When a big buyback puts it below that mark, the split pauses until it has made the ground back, and only profit above the old peak is shared out.
It means nobody is paid twice for the same dollar, and members are not taking a cut of every win while the machine absorbs every loss on its own — which matters, because the cash backing those buybacks is your float. Your balance never goes backwards: what you have already earned is yours, and the page shows how far under the mark the machine is.
Hourly, not pack by pack. A big win and a big loss in the same hour cancel out before anything is paid, which keeps one lucky pack from paying out money the next pack takes straight back — and keeps whoever deposits in between from inheriting a hole.
Profit is recorded the instant a pack settles, so the machine's numbers are never behind. Only the payout waits, and the page tells you what is due and when.
Revenue comes from rips, and rips need cards. So cash only earns up to the total insured value of the cards in the machine. Anything above that is still accepted — it funds the buyback float — and it starts earning in deposit order as more cards arrive.
Once each deposit's lock passes — the machine shows the exact time left on every card. Seven days. Every deposit keeps its own clock, so a later top-up never restarts the wait on something already seasoned, and a change to the lock only ever applies to deposits made after it. Earned revenue has no lock at all.
Two things. A card reserved for a pack that is being opened right now cannot be pulled out mid-rip. And cash cannot drop the machine below the float it needs to honour a buyback on the biggest card it has live — a ripper must never wait for money. The page tells you the number when it applies.
Not right away. A card that leaves the machine waits 24 hours before it can be consigned again — whether a ripper kept it or you withdrew it yourself.
The exception is a card we sent home because its insured value dropped. That was our call, not yours, so there is no wait: re-consign it at the new value whenever you like.
The wait is on the card, not on you, so depositing it from a different wallet does not shorten it. It is there because a card that can re-enter instantly can be cycled: put in, pulled, paid out at 105%, put back, over and over — and the cash that pays those keeps is the same float that backs everyone else's buybacks. A day of rest between stays costs an honest depositor almost nothing and makes that loop pointless.
Everything else is unaffected: a card the machine buys back on a sellback never left, so it keeps earning without interruption.
We send it straight back to you, lock or no lock. You consigned it on the promise of 105% of a particular number; once that number falls the deal you agreed to no longer exists, and the machine does not get to re-price your card downward while holding it. A rise is simply kept — you would be paid more.
And there is no waiting period on a card returned this way — if you want to put it straight back in at the new value, you can.
Nothing changes for you. The card returns to the machine, still yours, still earning. The machine keeps whatever the pack price left over after paying the buyback.
It stays off until the inventory behind it can honour what it promises. The board above shows every threshold live, and which ones are holding it shut.